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For the Colony follows a Worker Ant and a Warrior Ant, each responsible for a different part of the colony’s survival. one fights and clears the way, while the other gathers food, heals, and supports.
built around asymmetric local co-op, the game turns progression into a shared effort shaped by timing, communication, and mutual dependence.
game design - art - animation - 2d
3rd-year
co-op metroidvania
guidance: gideon rimmer
vc bezalel + cs hebrew university
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FOR THE COLONY
2026
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