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“halves” is an interactive experience told through black-and-white scenes. using mouse gestures, players separate, connect, and reshape opposing forms.
rather than following a story, the project uses contrast, motion, and repetition to explore a continuous cycle in which every separation leads to a new connection.
interactive - 2d - experiencee
3rd year
interactive experience
guidance: dani bacon & rutu modan
visual communication bezalel
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HALVES
2025
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